Unity’s “PolySpatial” development platform for visionOS is available in beta starting today, providing a way for developers to create and transfer 3D experiences such as games to Apple Vision Pro headsets.

PolySpatial was developed in collaboration with Apple and announced at WWDC earlier this year, offering familiar workflows for those who have already used Unity Engine to reduce friction in the development process. Unity’s authoring and simulation capabilities combine with RealityKit’s managed app rendering to ensure content feels familiar. PolySpatial provides access to technologies like pass-through and Dynamic Foveated Rendering, as well as popular Unity features like AR Foundation and XR Interaction Toolkit. Unity Create General Manager Marc Whitten said TechCrunch:

We had to work from the ground up to make sure we could make it easy for our creators to unlock capabilities. Mainly, it’s things like the Unity app that exists in a shared space with other apps, being able to integrate with Reality Kit and visionOS. It’s not just “you can put Unity on the whiteboard” (which is supported from day one), but you can put it inside real space and with other experiences at the same time, whether it’s Unity, Reality Kit or other Apple experiences.

More importantly, PolySpatial can be used to port existing games to ‌visionOS‌. For example, the crowdfunded Apple Arcade game “What the Golf?” it is already being ported to ‌visionOS‌ using PolySpatial. Apple Vice President of the Vision Products Group, Mike Rockwell, commented:

We know there’s a large community of developers who have been creating amazing 3D experiences using Unity’s robust authoring tools, and we’re very excited to have them building apps for Apple Vision Pro. Unity-based apps and games run as standard. natively in Apple Vision Pro, so they have access to innovative visionOS features, including low-latency pass-through and high-resolution rendering. This allows Unity developers to take full advantage of the powerful and unique capabilities of Apple Vision Pro. We can’t wait to see what incredible experiences are created.

Unity has not yet offered a time frame for the public release of PolySpatial, but developers who signed up for the beta will receive early access in waves starting today. See the Unity spatial web page for more information.

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